Now we’re getting somewhere! In Chapter 7 of Daniel Shiffman’s Learning Processing, I learned how to define a function, which makes coding repeated objects so much easier. For this exercise, I had to define a function (named drawFlower) that drew a flower. I defined variables for the placement of each flower and the color of its petals. Here’s the result:
Here’s the code:
void setup() {
size(600, 400);
}
void draw() {
//Sky-blue background
background(0, 191, 255);
//For the drawFlower function, enter the x-coordinate of the flower’s center,
//the y-coordinate, and the r, g, b values for the petals.
drawFlower(100, 85, color(255, 255, 0));
drawFlower(200, 100, color(255,69,0));
drawFlower(150, 200, color(218,112,214));
drawFlower(300, 225, color(230,230,250));
drawFlower(400, 80, color(250,250,210));
drawFlower(480, 150, color(255,99,71));
drawFlower(440, 230, color(138,43,226));
}
void drawFlower(int centerX, int centerY, color c) {
//Draw the stem
stroke(0, 255, 100);
strokeWeight(4);
line(centerX, centerY + 15, centerX, centerY + 115);
//Draw the leaves
fill(0, 255, 100);
ellipse(centerX-40, centerY+40, 80, 20);
ellipse(centerX+40, centerY+40, 80, 20);
//Draw the center of the flower
stroke(0);
fill(0);
ellipse(centerX, centerY, 30, 30);
//Draw the petals
stroke(c);
fill(c);
ellipse(centerX, centerY+40, 20, 40);
ellipse(centerX-40, centerY, 40, 20);
ellipse(centerX+40, centerY, 40, 20);
ellipse(centerX, centerY-40, 20, 40);
}